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Small Actions. Big Outcomes

  • Culture
  • Sustainability
By Una D'Arcy

Five small sustainable actions for staff


  1. Fill your bottle. Our campuses have water stations where you can refill your water bottles.
  2. Bring a reusable cup to cut single-use waste and save money where discounts are offered.
  3. Switch off lights, screens and equipment when they’re not needed.
  4. Walk, wheel or cycle choose active travel for short journeys where possible.
  5. Waste less food plan portions, use leftovers and make the most of what you buy.

Say to yourself

I’m Starting Again because you haven't lost the progress you've already made.

It’s Okay To Go Small. Be realistic, small changes matter as much as massive ones.

If I can’t do everything I will do 1 thing One consistent change beats five abandoned ones.

I will remove the friction. Make the good choice easier put the reusable bottle by the door, keep walking shoes handy.


You may encounter many defeats, but you must not be defeated."

Maya Angelou.

Chairperson of the Board
The big winter switch off

Some games for the cupboard this winter


The Chameleon is a social deduction game built around communication, observation and bluffing. Everyone knows the secret topic except one player, the Chameleon, who has to work out what everyone is talking about without being discovered.

This all about reading people, choosing words carefully and spotting subtle inconsistencies. It is a great game for groups because everyone is involved in every round, although quieter players may find the pressure of having to contribute a little challenging.

Poetry for Neanderthals is much more language- and communication-focused. Players have to explain words using only simple, one-syllable language, which makes the game deliberately frustrating but funny.

Its strength is that the restriction creates a shared problem: players have to find inventive ways to communicate an idea without relying on sophisticated vocabulary. That makes it potentially useful beyond entertainment too, particularly for encouraging communication, listening, vocabulary awareness and creative problem-solving.

Herd Mentality players are rewarded for thinking like everyone else. works from 4–20 players and takes around 20–30 minutes, making it particularly strong for mixed groups where you want people talking and laughing rather than learning complicated rules.

Carcassonne is a substantial game. It is a tile-placement strategy game in which players gradually build a landscape of cities, roads, monasteries and fields, placing followers to claim features and score points. It rewards planning, spatial thinking, decision-making and an ability to anticipate what other players might do.

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